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ROAR:实时约束下多人射击游戏中的LMM智能体基准

原标题:ROAR: Benchmarking LMM Agents under Real-Time Constraints in Multiplayer Action-Shooter Games

arXiv cs.MA一手来源研究质量 77

AI 摘要

研究团队提出 ROAR,一个多人动作射击游戏环境,用于在实时约束下评测基于大型多模态模型(LMM)的智能体。现有基准多为回合制,推理时环境与其他智能体暂停,掩盖了实时决策挑战。ROAR 采用多智能体异步 Gym 接口,将环境与各智能体分线程运行,支持合作、竞争、混合及单智能体场景,并提供多模态观测与轻量部署。

以上摘要由 AI 生成,可能存在误差。事实请以原文为准。

正文节选

ROAR: Benchmarking LMM Agents under Real-Time Constraints in Multiplayer Action-Shooter Games Abstract Large multimodal models (LMMs) are increasingly deployed as agents that perceive, reason, and act in interactive multi-agent environments. Yet most existing benchmarks for LMM-based agents in multi-agent settings remain turn-based: the environment and other agents pause while an agent performs inference. Such protocols obscure a fundamental challenge of real-time constraints, where the world co


发布时间:2026-10-20 12:00
抓取时间:2026-10-20 12:48
来源机构:arXiv
阅读原文arxiv.org